using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DoomedMinionSpell")]
	public class DoomedMinionSpell : SuperSpell
	{
		public SpellType m_SpellType => method_2<SpellType>("m_SpellType");

		public DoomedMinionSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DoomedMinionSpell(IntPtr address)
			: this(address, "DoomedMinionSpell")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}
	}
}
